With the implementation of Patch v0.5.5 this week, we must make yet another compromise. From this patch onward, gliding will be performed using a glider rather than with Pals. Pals in the player’s team will still provide passive buffs to gliding, but players will now need to have a glider in their inventory in order to glide.

How lame. Japan needs to fix its patent laws, it’s ridiculous Nintendo owns the simple concept of using an animal to fly.

  • Saryn@lemmy.world
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    7 days ago

    This is insane - Pokemon cannot trademark having mounts in games. Screw Niantic, the Pokemon company and especially Nintendo which basically controls the first two. Screw them

    Do not support these companies.

    Sincerely, A life long Pokemon fan

  • Critical_Thinker@lemm.ee
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    7 days ago

    Why is there nothing in place to punish Ninendo for doing shit like this?

    Patent law is rigged. Legal monopolies shouldn’t exist.

    • sugar_in_your_tea@sh.itjust.works
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      Legal monopolies shouldn’t exist.

      I agree IP law is messed up, but that doesn’t mean the idea doesn’t have merit.

      Having a temporary, legal monopoly on something that requires a lot of R&D and not much production cost (say, a novel or new kind of asphalt) allows the creator to make back their R&D costs before competitors come out with cheaper alternatives. Without that protection, companies would be less likely to invest in R&D.

      We need shorter durations and more scrutiny on scope. Also, patents should generally not apply to software.

      • HalfSalesman@lemm.ee
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        7 days ago

        that doesn’t mean the idea doesn’t have merit.

        As an incentive structure for corporations and “people” purely motivated by avarice, sure.

        Most people naturally want to create and contribute as long as their needs and most basic wants are met. A monopoly as an incentive is not necessary.

        Without that protection, companies would be less likely to invest in R&D.

        There are many ways to motivate corporations to do R&D outside of offering them a monopoly on a silver platter. Incentives are only one half of the equation. Its really all about leverage.

        • sugar_in_your_tea@sh.itjust.works
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          7 days ago

          There are many ways to motivate corporations to do R&D outside of offering them a monopoly on a silver platter

          The main alternative is offering them a subsidy on a silver platter, but then you’re making everyone pay for that R&D, not just the customers who want whatever that product is, and there’s no protection against IP theft unless the government owns and enforces the patents or something abroad.

          I personally prefer the IP law approach, but I think it needs significant reforms, both in duration and the approval process.

          • HalfSalesman@lemm.ee
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            With a monopoly, you may very well be making everyone pay for the increased price gouge that comes with monopolies. Not just the customer of that particular product. It depends on the nature of the product.

            If it is a component of a more common device or product, basically everyone ends up paying more (HDMI comes to mind). If its an innovation relating to a basic need and gets integrated with the majority of services, basically everyone ends up paying more. If its something that has external implications on the market or wider world that creates inefficiencies, then people functionally make less money because effect people pay more and thus long term this harms spending on a variety of products. If people can’t afford the price gouge and continue using less effective products (assuming they are even available) they likely long term spend more money to make up for the inefficiencies from that.

            Monopolies damage things beyond the product that gets monopolized and merely concentrates wealth.

            Regardless a subsidy is not the only alternative. That’s still thinking in terms of carrot, and you are forgetting the stick. You can also legislate mandatory R&D in budgets for large corporations based on revenue/profits just as much as you with the punishment of potentially being fined/taxed more.

            But outside of that, there is also government contracts. That is, a single payer, (monopsony) generally can get fantastic results out of competing firms. Its largely a major reason why the American Military has historically benefited from such significant technological advancements for nearly a century now.

            • sugar_in_your_tea@sh.itjust.works
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              6 days ago

              Not all monopolies are created equal. We’re talking about IP protections, not general monopolies, meaning these are new products, not some existing necessity. IP law on its own can’t kill existing products.

              An author having exclusive rights to a work doesn’t prevent other authors from making their own works. A pharmaceutical company having exclusive rights to a medication doesn’t prevent other pharmaceutical companies from making competing medications. Likewise for video games and whatnot.

              The problems with Palworld have little to do with IP law as a concept but with how broad the protection of patents is. IMO, video game mechanics shouldn’t be patentable, and companies should be limited to copyright protections for their IP. But IP protection is still important as a concept so creators don’t get screwed and customers don’t get defrauded.

              You can also legislate mandatory R&D in budgets for large corporations

              Yeah, that’s not going to be abused/scare away companies.

              Its largely a major reason why the American Military has historically benefited from such significant technological advancements for nearly a century now.

              It’s also why the US pays an obscene amount for its military. Defense contractors absolutely fleece the government because they are generally not allowed to contract with other governments, so they expect a higher profit from their one contracted buyer.

              • HalfSalesman@lemm.ee
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                Only have access to this account during work, so late reply.

                We’re talking about IP protections, not general monopolies

                It doesn’t matter, monopolization at any level has the effect I described.

                Yeah, that’s not going to be abused

                You’d need to elaborate I’m not clear what you mean by this.

                scare away companies

                There are ways to force this into not being an issue. We don’t have to suck a corporation’s dick to keep their productivity.

                It’s also why the US pays an obscene amount for its military. Defense contractors absolutely fleece the government because they are generally not allowed to contract with other governments, so they expect a higher profit from their one contracted buyer.

                It sounds like the military is still getting what they paid for and its worked out for them. They pay obscene amounts to get obscene results.

                Single payer also applies to healthcare proposals and is generally seen as a fantastic solution to keeping healthcare prices down.

                • sugar_in_your_tea@sh.itjust.works
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                  You can also legislate mandatory R&D in budgets for large corporations

                  Yeah, that’s not going to be abused/scare away companies.

                  You’d need to elaborate I’m not clear what you mean by this.

                  A few ways:

                  • the term “R&D” can be pretty broad, so it’s unlikely to have the effect you’re thinking about - pretty much everything in a tech company is “R&D” whereas almost nothing in a factory is; making this somewhat fair is going to be very hard and will likely end in abuse
                  • companies are more likely to set up shop where such restrictions don’t exist
                  • enforcement could be selective to target companies that don’t “bend the knee” - esp true if the required amount is high enough that it’s not practical

                  force

                  Not a word I like to hear when it comes to government. The more power you give it, the more likely some idiot will come along and abuse it. Look at Trump, the only reason he can absolutely wreck the economy w/ tariffs is because Congress gave him that power and refuses to curtail it.

                  It sounds like the military is still getting what they paid for

                  Sure, but they’re getting a lot less of it than they could if it was a more competitive market.

                  They pay obscene amounts to get decent results. I think they could get the same (or better!) results with a lot less spending if the system wasn’t rigged to be anti-competitive.

                  Single payer also applies to healthcare proposals and is generally seen as a fantastic solution to keeping healthcare prices down.

                  I think that only works in countries w/o a large medical devices/pharmaceutical industry, otherwise you end up with ton of lobbying and whatnot. I don’t think the total cost of healthcare would go down, it would just shift to net tax payers and healthy people. Look at the ACA, it didn’t reduce healthcare spending at all, it just shifted who pays for it, and it seems healthy people ended up spending more (to subsidize less healthy people).

                  To actually reduce costs, you need to make pricing as transparent as possible, and I don’t think single payer achieves that. It can be a good option in certain countries, but I don’t think it’s universally a good option.

          • SinAdjetivos@lemmy.world
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            The main alternative is offering them a subsidy on a silver platter, but then you’re making everyone pay for that R&D

            R&D for many companies is taking the research done by underpaid graduate and PhD students and using that to create some sort of product or buying out the startups those students created and building from that.

            We already live in a system where the majority of costs are publicly subsidized (and that’s not mentioning the myriad of direct subsidies these companies receive, for an especially egregious example look at the amount Pfizer got paid to develop the Covid vaccine) and then the result is patented and privatized.

            • sugar_in_your_tea@sh.itjust.works
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              underpaid graduate and PhD students

              They usually get grants, and frequently the student will get hired to follow up on that research. A lot of the research ends up unusable to the company as well, at least on its own.

              majority of costs are publicly subsidized

              I think that’s a bit extreme, but I’ll give you that a lot of R&D is subsidized. The COVID example, however, is an outlier, since the funding was to accelerate ending the pandemic, which was critical for the economy as a whole.

              • SinAdjetivos@lemmy.world
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                the student will get hired to follow up on that research.

                You’re right that that’s an aspect I forgot about, however If the patent system worked as you envision it then those students would own the parent which they would then lease to those companies. The actual situation is quite legally messy because it’s usually the universities which own the IP produced, (which is then leased out via partnerships, grants etc ) and when those individuals lease themselves with the promise of producing more valuable IP they have to take cautions to not infringe on their previous work.

                I think that’s a bit extreme,

                Not really, using Covid as an example this paper details the pre and post-epidemic funding sources that went into the discovery, testing and production of the COVID vaccine. Do you have any other examples you’d like to use to demonstrate how it’s “extreme”?

                The COVID example, however, is an outlier

                Yes and no, but it is well publicized and documented which is what I was trying to communicate with that specific one as an example.

                • sugar_in_your_tea@sh.itjust.works
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                  it’s usually the universities which own the IP produced

                  Which is totally reasonable. The student applies for a graduate program to get a degree, not get rich off a patent. Theoretically, any patent royalties retained by the university would go toward funding university activities. I don’t know how much this happens in practice though.

                  That said, there should be limits here. If a patent makes over a certain amount, the rest should go to the student.

                  it is well publicized and documented

                  Right, because it’s an outlier.

                  If you go to the patent office and look at recent patents, I doubt a significant number are the result of government funding. Most patents are mundane and created as part of private work to prevent competitors from profiting from their work. My company holds a ton of patents, and I highly doubt the government has any involvement in funding them.

                  Did Nintendo get government funding for its patents? I doubt it.

  • Ledericas@lemm.ee
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    palword wouldve solved some of its problem by not naming it to close to POKEMON names, or gimmicks, or copy verbatim some of its features. they only noticed when things were named exactly like they did in the pokemon consoles.

    kinda wierd thing to target, when flying was in WOW for 2 decades before this lawsuit.

    -after looking at another post, they also copied the pokemon and changed it very little of the pal-creature, palword needs ot do better to have a stronger case.

    • korazail@lemmy.myserv.one
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      I think there is potential that this was intended.

      PalWorld was SO on the nose modeled after pokemon plus Breath of the Wild that it couldn’t be anything but a stab at Nintendo. And yet, it seems that (I’m not a lawyer) they skirted around ever actually infringing on copyrights. If you want to build a zoo full of creatures, there are only so many ways you can combine things without making a fire dog or ice dragon, and then comparisons can be made. PalWorld has many creatures that I don’t recognize as being similar to existing pokemon. Given that Nintendo has not gone after PalWorld for copyright infringement, I’d say that means they don’t have a case.

      Patents are another angle, and I’m far from a patent lawyer. Have you ever read one? They are full of jargon and what seem to be nonsense words, especially a software patent for a video game. I found an article that describes how Nintendo can use a ‘new’ patent to attack PalWorld, but near the end he clearly calls out that there is a difference between ‘legal’ and ‘legitimate.’ I can’t seem to find the actual ‘throwing a ball to make a thing happen’ new patent, but I’d assume PalWorld doesn’t infringe the original patent, or Nintendo would have just used that one. The article author also notes how Nintendo applied for a divisional patent near the end of a window for doing so, which presumably extends the total lifetime of the patent protection. A new divisional patent last year probably means we have 40 years of no ‘ball-throwing mechanics.’

      I hope that this whole thing is a stunt. PalWorld was commercially successful, and even if they lose and have to modify the game, it will remain successful. I think that there’s a possibility that the developer and publisher are fighting against software patents kind of in general and used PalWorld as bait that Nintendo fell for.

      If they lose, then there will be a swath of gamers who are at least mildly outraged at software patents. Popular opinion can (occasionally) sway policy.

      If they win, then we have another chink in the armor of software patents as a whole. See Google vs Oracle regarding the ability to patent an API.

      If we can manage to kill software patents for gameplay mechanics, like throwing balls at things, being able to take off and land seamlessly, or having a recurring enemy taunt you, then we get better games that remix things that worked.

      Imagine how terribly different games would be if someone had patented “A action where a user presses a button to swing their weapon, and if that weapon hits an enemy, that enemy takes damage.”

      • Critical_Thinker@lemm.ee
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        Imagine how terribly different games would be if someone had patented “A action where a user presses a button to swing their weapon, and if that weapon hits an enemy, that enemy takes damage.”

        I’m sure nintendo will have a patent for using a command for a menu to use an effect that buffs, heals, or harms. That way they can prove they are the ones who invented JRPGs too.

  • Surp@lemmy.world
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    7 days ago

    Not that I matter being a single person but cya Nintendo I won’t be buying anything from you ever again honestly unless its used and from someone on facebook marketplace or the likes of.

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    This lawsuit is so stupid. In my opinion, patenting, copyrighting, or trademarking concepts or mechanics in video games shouldn’t be allowed at all. The nemesis system in the Shadow of Mordor games was so cool, but we’re never going to see anything like it again. Warner went through the trouble to copyright (or something idk I’m not a lawyer) that system, and then let the series die out.

    I’m waiting to see the headlines that any other games with a shooty thing that goes bang is illegal, and the concept of shooting a gun in a video game is going to be owned by either Rockstar/Take Two or the collective mob of Call of Duty developers. If the world is gonna get that stupid, I got my fingers crossed that Bubsy 3D owns the rights to jumping

    Edit: Thought about it for 10 more seconds and I have questions. Is it specifically gliding using a creature that Nintendo has a problem with, or is it creature-assisted traversal in general? Can they sue Skyrim since you can ride horses? Palworld made the change so that you need to build a glider to glide around. BOTW and TOTK used gliders. Is Nintendo gonna sue them for that now too? I fucking hate all of this so God damned much

    • ampersandrew@lemmy.world
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      I’m unconvinced that the Nemesis system would have worked well in too many other settings, but one game patent that had a tangible effect on the industry was Bandai-Namco’s patent on loading screen mini games. Remember how you could make the Soul Calibur II characters yell stuff while the match loaded? Funny that we didn’t see it again until Street Fighter 6, isn’t it? Conveniently after a patent would have expired. We went through an entire era of games with load times that could have benefited from mini games, and by the time the patent expired, we had largely come up with ways to get rid of load screens altogether.

      • CleoTheWizard@lemmy.world
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        Well saying the nemesis system wouldn’t have worked well in other games is almost assuming that it wouldn’t be changed or evolved to fit other genres. People forget that the real damage some patents/copyrights do is not in their explicit existence, it’s the sphere of influence they exert on related concepts entirely. We weren’t just robbed of the nemesis system, we were robbed of anything even slightly resembling it.

        And I feel like once you understand that you realize it can be adapted to greater things. Spider Man games could have used it. Assassins creed would have been an amazing place for experimentation with those ideas. Could be adapted to Star Wars games, dragons dogma, yakuza, borderlands. And it doesn’t need to be a central focus of these games like it was with the WB games. But even the concept of having enemies that kill you be leveled up in some way is now tainted.

        • GraniteM@lemmy.world
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          7 days ago

          Horizon Zero Dawn would have been awesome with a nemesis system, especially if it was applied to the robo-dinosaurs. You could have the in-universe justification that a particular robot uploads its consciousness upon death and downloads into a new body, and now it remembers how you killed it before and it will adapt accordingly. Start having epic robots that know you, and you have to keep an eye out for them, but also upon being destroyed they could dispense better scraps.

        • ampersandrew@lemmy.world
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          Maybe it is a lack of imagination on my part, but that mechanic seems to rely heavily on characters that can be killed and come back to life with a vengeance on a regular basis, which I don’t think makes sense in any of the settings you listed except for Borderlands, with its New-U stations, funny enough. You could adapt it into something where both you and an enemy are defeated non-lethally, I suppose, but that’s a concept that strangely doesn’t have a common template in video games.

          • tarrox1992@lemm.ee
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            8 days ago

            Spiderman and Batman are literally famous for not killing their enemies, so I think your first sentence is way more than a maybe.

    • SkyezOpen@lemmy.world
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      The tried to patent fucking MOUNTS. Someone get square and blizzard on the sue-train and ream Nintendo a new one.

        • MagnyusG@lemmy.world
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          most consumers don’t care, that’s why they’re consumers. Switch 2 is gonna sell gangbusters and no amount of frivolous lawsuits is going to put a dent in that.

          Plus you still have people mad at Palworld for no reason other than they think it “copied” Pokémon, like the guy getting downvoted into oblivion.

        • StonerCowboy@lemm.ee
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          All the nintendo boot licking neckbearded incels that you see defending the company like if its their own.

          • thermal_shock@lemmy.world
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            Children will, from their parents who don’t see these articles or care, just that their kid is entertained… Don’t be an ass.

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                I have already boycotted Nintendo, but nice try? I’m on PC and steam deck.

                Also a lot of these concerns were not major issues when the switch 1 came out. So I don’t really go off the switch 1 ownership results since Nintendo seems to have done some serious damage to themselves in the past 1-3 years alone.

          • samus12345@lemm.ee
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            Even that group is a tiny minority. Most buyers are people who just want to play Nintendo games and don’t care about anything else.

    • Lojcs@lemm.ee
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      Iirc sony has a patent on an input device having two separate data streams. It seems you write the most general thing you can on patents and patent offices don’t care

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        Unfortunately, at least in the US (and from the sound of it, probably Japan), the patent office has the viewpoint of ‘patent everything and let the courts sort them out.’ The courts, on the other hand, defer to the patent office because ‘it’s they’re job so they must know what they’re doing.’

    • CileTheSane@lemmy.ca
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      8 days ago

      patenting, copyrighting, or trademarking concepts or mechanics in video games shouldn’t be allowed at all

      It’s not allowed at all in board games. There’s a known issue that someone could completly copy the mechanics of a board game, and as long as they don’t copy the art or the exact text of the rulebook there is no legal means to stop it.

      Boardgamers are aware of this, and agree that it is better for development of future games than if someone could own the idea of “rolling a dice”, so if knockoffs do come around they tend to quickly get called out and not purchased.

      I don’t know how videogames managed to get different rules.

      • I Cast Fist@programming.dev
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        I don’t know how videogames managed to get different rules.

        A lot of people in those offices really don’t understand the technical mumbo jumbo that can be summed up as “doing something that already exists, but on a computer”

        Like scanning a document on a printer and immediately sending it as email. That was patented

      • JcbAzPx@lemmy.world
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        That’s probably Richard Garfield’s fault for setting precedent with his collectable card game patent.

    • I Cast Fist@programming.dev
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      It’s the using a creature to glide that’s the specific problem this time. Not the “using a creature” per se, but “pressing a button to instantly summon a non-player-controlled game-creature to allow for gliding, which is instantly dismissed once the player touches the ground” or something like that in the patent

        • I Cast Fist@programming.dev
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          Yes, the more you read the patent the more you just want to grab whoever approved it and force them to explain how and why it deserved it, despite lots of prior implementations.

          • Yermaw@lemm.ee
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            As far as I understand patent law, if nobody has actually patented something someone can just say “mine lol” and scoop up royalties and block shit for spite.

      • Caesium@lemmy.world
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        it’s even more stupid because that’s not how the mount works in Pokémon anyway

          • I Cast Fist@programming.dev
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            As described in the patent, yes. You press one button, you start riding said mount. If it’s glider mount, it automatically changes to the stag once you touch the ground OR to the fish if you fall to the water.

            Palworld never had this “automatic change from one mount to another”, at best it was the glider pals that you didn’t have to manually summon in order to glide and went away once you touched the ground or water. I’ve skimmed the patent a few times, but I don’t recall it having a case for going from creature-assisted-gliding to back on foot

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    Nintendo is just a garbage lawsuit company that sometimes makes hardware with stupid subscriptions attached.

    • A_Random_Idiot@lemmy.world
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      7 days ago

      and none of it matters, cause they have literal legions of fans that will ride their ride, no matter how much it costs, no matter how poorly made it is, no matter how much nintendo spits in their face.

      So Nintendo sees no significant economic repercussions from their behavior, and thus has incentive to change.

      • Darkcoffee@sh.itjust.works
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        I was one of those but they were losing me more and more every year… But 3 years ago it became way too much, and I got off the bandwagon. Screw that lol.

        I hope they don’t make as many sales as they expect… But you may be right, too many people who will buy their crap however expensive and how much they’re being mistreated by the company.

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          I’m not so sure.

          All of my friends who are less pissed off at Nintendo than I am are not even considering buying a Switch 2 because Nintendo basically priced themselves out of the market. All of my friends who have a Switch 1 will not be buying the Switch 2, that’s pretty significant IMO, but I guess we’ll see.

          • Robust Mirror@aussie.zone
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            I agree, they definitely priced themselves out of several demographics including casual gamers, parents of young children gamers, and “I guess I’ll get a switch as a second device” gamers. These people aren’t going to look at a switch that’s roughly the same price as the ps5 and xbox and think “yeah let’s grab that one”.

            The wii u showed their demographic of “die hard fans that buy no matter what” is actually really small compared to the rest of their sales. And I think we’re going to see a repeat of that.

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              I hope it does worse than the Wii U tbh, Nintendo needs to be knocked down quite a few pegs. I am quite fed up with them.

            • Zanathos@lemmy.world
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              7 days ago

              I bought a WiiU refurbished directly from Nintendo shortly before the Switch came out. I did it purely because the first big hax was released and I was able to easily port my GC\Wii hacked HDD to it AND also have WiiU games hacked games available. WW and TWP were also a big part of that purchase decision for me.

              I got a Switch and BotW ultimate CE on release, but will be skipping the S2 for some time. Likely until the next Zelda comes out if the Steam Deck can’t easily emulate other S2 titles by that time. I’m bummed I’ll be missing the new DK game (only 10GB file size though so not very big) and Hyrule Warriors game as the last one was amazing, but it’s a basic beat em up so no love really lost there.

        • A_Random_Idiot@lemmy.world
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          7 days ago

          and for every one like you.

          Theres people who buy multiple of the console.

          One person in my family bought 4 of the Nintendo Switch. One for him, his wife, and one each for each of their two grand kids.

          and they also buy multiple copies of games, so they don’t have to worry about wanting to play a game someone else is already playing.

          and I would not be shocked at all if they buy at least two of the Switch 2 the second it becomes commonly available.

          • Zahille7@lemmy.world
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            7 days ago

            Lemmy constantly falls into the same social trap as reddit: that we think we’re some monolith of consumerism and when we believe something we think everyone else will be on our side.

            Go on YouTube and look up the hundreds of videos from the past few months alone of scalpers and other Pokemon buyers getting into actual physical fights, buying literally 10+ of those huge box sets, and camping out at those vending machines and buying literally everything in them the minute they restock.

            I’m a vendor at comic and anime conventions here in the US. I did a show last month that was literally 99% Pokemon cards and merch, and everyone was buying that shit up regardless. There were actually maybe five booths including my own that weren’t selling just Pokemon stuff, if at all.

            • Robust Mirror@aussie.zone
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              5 days ago

              I don’t think Nintendo has as many die hards as you think. The wii and switch had over 100 million sales. The wii u had 13 million.

              Now look at switch game sales, scroll past their major IPs and pokemon games, and once again the sales show around 13 million or less.

              On wii u mario kart had 8 million sales, and not one other game passed 6 million.

              The wii, wii u and switch all had around 3 million sales in their first quarter and didn’t really pass that 13 million mark in their first year.

              If only die hard fans that buy no matter what buy it, I think it absolutely will be a problem for them. And I think it has a real chance of happening. Half my casual gamer friends didn’t even know switch 2 was a thing, and the ones that did know about it said they haven’t seen any reason to get it yet, especially at the prices they’re seeing.

              The reality is, the family and casual markets are what carried them whether they like it or not. Not the rabbid fans. And like with the wii u, if they don’t appeal to those markets properly, they won’t sell well.

            • A_Random_Idiot@lemmy.world
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              7 days ago

              Lemmy constantly falls into the same social trap as reddit: that we think we’re some monolith of consumerism and when we believe something we think everyone else will be on our side.

              I dont know why you are whinging about this when literally no one is making this claim. In fact, we are talking about the exact opposite of it.

              Go on YouTube and look up the hundreds of videos from the past few months alone of scalpers and other Pokemon buyers getting into actual physical fights, buying literally 10+ of those huge box sets, and camping out at those vending machines and buying literally everything in them the minute they restock.

              I’m a vendor at comic and anime conventions here in the US. I did a show last month that was literally 99% Pokemon cards and merch, and everyone was buying that shit up regardless. There were actually maybe five booths including my own that weren’t selling just Pokemon stuff, if at all.

              Yes, thats the legions of people we were talking about, before you came in with this weird tangent.

              • Zahille7@lemmy.world
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                7 days ago

                I was agreeing with you with my anecdotal experience.

                The comment you replied to said Nintendo is going to lose customers over this, while your comment said Nintendo fans are still gonna be their dumb shitty selves by buying multiple of the same system or even game. Where does my comment diverge from that line of thinking?

                ETA: the consumerism claim was just something that I’ve noticed between reddit and Lemmy. Reddit might have thousands of users in one sub, while Lemmy only might have a few hundred. Both sites/whatever you call the collective of Lemmy, constantly think that people will go along with their beliefs about boycotting certain games/not buying certain products for whatever reason; when the fact of reality is that both of these places are actual echo chambers full of common denominators, and we need to face reality.

                • Darkcoffee@sh.itjust.works
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                  7 days ago

                  I think they will lose customers over this, sure, but nowhere near enough to make them reconsider being the biggest a-holes in gaming (take that 2nd place, EA)

  • NONE@lemmy.world
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    8 days ago

    I mean… Patents in general are bullshit just for things like this.

    • BombOmOm@lemmy.world
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      8 days ago

      Japanese ones are particularly worse. In the US a successful defense is prior art, there is no such defense in Japan.

    • DeathsEmbrace@lemm.ee
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      8 days ago

      There’s a parasitic egg layer that uses leaves some get put into birds and then get shit out? Why isn’t Nintendo suing these insects for using birds to fly around?

  • NocturnalMorning@lemmy.world
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    8 days ago

    Since when is flying on a monster patentable. What a bunch of bullshit. Nintendo has really used up the last of any good will the company had. I will not be giving them a dime from here on out.

    • Lightor@lemmy.world
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      8 days ago

      Yeah, Nintendo seems to think they are untouchable. They can do whatever, charge whatever, not even innovate anymore with the Switch 2, and attack fans. I’m done with Nintendo, the only way I’ll ever play any of their games is on the high seas.

  • SoftestSapphic@lemmy.world
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    8 days ago

    Nintendo ownes the IP of hangliders now.

    Nintendo will never see another cent from me for this petty bullshit. My kids will play with other toys.

    • Miles O'Brien@startrek.website
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      8 days ago

      Nintendo can sue me any day, I’m out here making RC hang gliders and making tiny 3 second games where the only purpose is to pull out a glider and put it away instantly.

    • gradual@lemmings.world
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      7 days ago

      This is why we should’ve been pirating from the beginning.

      All the money we give these scumfucks is being used against us.

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    7 days ago

    Palworld did more for the monster-collecting genre in one early access title than Pokémon has in the last decade of AAA titles.

    Why does Nintendo deserve these patents when they aren’t going to produce anything meaningful with them and simply weaponize them to squash any real threatening competition?

    Pokémon is the highest grossing franchise in the world, and 2nd place isn’t even close. I think they can give a little ground to an indie developer who makes games that people are actually interested in playing. The patent bullshit is ridiculous.

    • Ledericas@lemm.ee
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      7 days ago

      hardly call pokemon an AAA title. maybe a solid A+ even before thier enshittification during the SWSH era.

  • SabinStargem@lemmy.today
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    7 days ago

    This is bullshit. Warner Brothers and Nintendo need to lose, hard.

    Also, why the hell does Nintendo think they were first when it comes to the concept? Animals and gliding have been a thing for a long time.

    • BlameTheAntifa@lemmy.world
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      7 days ago

      You see, the patent system is based on a “first to file the paperwork” basis, thereby enabling literal legalized theft. Neoliberalism at work, precisely as designed.

        • BlameTheAntifa@lemmy.world
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          6 days ago

          I definitely blame the patent office.

          But also, patents should not exist. They need to be completely abolished. Copyrights are one thing, copyrights make sense, patents are another entirely, existing solely to facilitate intellectual theft from both individual entities and the broader public.