Good point
¯\_(ツ)_/¯
Good point
Maybe I’m not seeing the whole picture, doesn’t steam host the game data? Push updates? Promote? Host Workshops if applicable? Use their bandwidth? Sync saves when applicable? Provide a community forum for the game? Allow players to connect easier?
Sounds like that 30% goes a long way.
Is that cut too much to cover all those things?
I think 30% is fair too, thats what I was asking. I don’t know the industry, but steam takes on a lot of responsibility hosting a game and handling what I listed.