• TotallynotJessica@lemmy.blahaj.zone
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    7 days ago

    It will break mods and that is probably partially the point. If it’s like the Skyrim Anniversary Edition, it’ll throw in some of their shitty non voice acted quests with items that are too interesting to fully ignore.

    • uniquethrowagay@feddit.org
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      7 days ago

      People keep saying Bethesda does these kinds of updates to intentionally break mods. Why would they do that? They explicitly encourage modding.

      • TotallynotJessica@lemmy.blahaj.zone
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        7 days ago

        They want the benefits to popularity modding brings, but without them not being able to capitalize on it. The free modding scene far outstripping their paid mods hurts their ability to sell them, thus frequently updates to force the community to be on the backfoot keeps them in line.

        The same tactic is employed with Minecraft in their transition to frequent, small updates that break compatibility over larger, less frequent updates. They want to funnel people into their paid mod system on the “Bedrock” version of the game, but “Java” edition has a wealth of extensive mods that really put their efforts to shame. Breaking compatibility isn’t the only reason they do it; frequent updates create a hype cycle to keep the game relevant, but it is a factor for the money people.

        • brucethemoose@lemmy.world
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          7 days ago

          The free modding scene far outstripping their paid mods hurts their ability to sell them

          The majority (dare I say the vast majority) of the paying player base does not use mods to that extent.

          Same with Minecraft. Vanilla compatible server modding is massive, but the major client-side modding user base (eg Forge and Fabric) is microscopic in comparison.


          This isn’t a case of malice, I don’t think.

          Bethesda likes modding, but they’re kind of ignorant of the community intricacies, and just want their little MTX laden re-releases. Otherwise, they would have incorporated the sea of free fixes themselves and/or more actively attacked modding like Rockstar.

          Mojang is (or at least was) an extremely conservative developer. They move at an absolute snails pace compared to the client modding community, and almost totally ignore it outside of some MCP stuff. It’s unfortunate, but it also kept Minecraft from enshittifying too fast.

        • Romkslrqusz@lemmy.zip
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          7 days ago

          The only logical explanation

          It couldn’t possibly be that maintaining compatibility for 70+ thousand different mods that not every player is using would be a feat of impossible proportions

  • ummthatguy@lemmy.world
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    8 days ago

    Fuck sake. They announced ES VI in 2018! Instead of that we’re getting Fallout 4 Turbo Remix 7 SE.

    • CosmoNova@lemmy.world
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      8 days ago

      Crazy how instead of capitalizing on the TV show‘s success they keep breaking their games. I wonder if Bethesda will even see the end of this decade under Microsoft. Not that I particularly care anymore.

    • Romkslrqusz@lemmy.zip
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      8 days ago

      Curious to see if this ends up being an update or a separate install like Skyrim’s anniversary.

      If it does wind up being an update, GOG has it on sale for $10 right now - you can install a specific version and it’ll make Fallout London installation breezy.

      • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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        8 days ago

        Considering the accuracy of leaks out of the studio refently, it’s going to be exactly like the AE version of Skyrim, according to the rumors I’ve been hearing about this from before this announcement. This thing already got pushed back at least twice before this official announcement was even made.

  • the_crotch@sh.itjust.works
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    8 days ago

    There’s not really a lot to update in fallout 4 unless they drastically rewrite parts of it like the flawed crafting system. Weird they did this instead of giving 3 the oblivion remastered treatment

    • Romkslrqusz@lemmy.zip
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      7 days ago

      instead of

      Most of the work for Oblivion Remastered was the UE5 graphical overhaul handled by Virtuos, a completely separate studio.

      Even then, companies have separate teams for separate projects, I sincerely doubt that we’re getting this “instead of” a FO3 remaster; TESVI, etc