

0·
26 days ago@Atlas48 First off, know from the outset whether you want to run a genuine mystery scenario, with an actual truth under the hood where the point is to overcome the challenge of finding that truth, or engage in mystery-*shaped* storytelling where the goal is to end up with a tale that resembles a mystery from the outside while not actually taxing the players’ brains. Advice varies wildly depending on which you’re doing.
Nah, Mafia/Werewolf is actually a third option, and served by games that exist outside “our” roleplaying industry. Look into murder mystery party games for that.
By “mystery-shaped storytelling” I mean more stuff like Brindlewood Bay, InSpectres, Technoir… stuff where even who did it and how just isn’t decided at the start.