• Red_October [he/him]@hexbear.net
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        17 days ago

        I’m pretty optimistic about it. AI is a tool that is a terrible replacement for human creativity, however, it’s very useful for organization and programming. I think people hear ‘AI’ and immediately worry that it’ll become a crutch or abused in some way… for pretty obvious reasons. But I highly doubt we’ll ever see Kojima’s sense of creativity replaced by a machine.

        • stink@lemmygrad.ml
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          17 days ago

          I’d be wary about coding anything public-facing though. I have yet to see an AI that codes with security in mind.

        • SwitchyandWitchy [she/her]@hexbear.net
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          17 days ago

          I’ve been a bit of a stick in the mud when it comes to using AI but what you said seems fairly accurate. It is so easy to detect when anything is written mostly or entirely by AI because it does completely lack creativity. But it is easier to just use an agent to implement standard boilerplate code that a qualified human will review than copying and pasting from stack overflow. Or to quickly summarize an email chain. Or even to come up with a quick software prototype if you are confident that you will not be forced to make whatever code it comes up with actually work well.

  • Carl [he/him]@hexbear.net
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    17 days ago

    It is genuinely great for programming, because there’s so much code and so much documentation to pull from, and coding is the kind of task that benefits from being done rigidly and predictably. Hopefully that’s what he means, since even the best models are still really bad at creative tasks and not likely to get much better.

    • tidalwave [none/use name]@hexbear.net
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      17 days ago

      It’s a mixed bag - it’s definitely useful in reducing boilerplate, but the moment you stop hand-holding or move to something less popular, it will quickly hallucinate. The paid/subscription models do seem to fare better though. The other, more social aspect is having to review thousands of lines of that were clearly written by AI, and hearing “let AI review it” when discussing the issue

      • WokePalpatine [he/him]@hexbear.net
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        17 days ago

        Aren’t games famous for constantly using new code? Like, if you do a game with invisibility cloak, there’s a bunch of ways to handle it that don’t necessarily work the same in-game when implemented. I don’t see how it works for video games at all when the repeated code is increasingly being handled by 3rd party engines anyway, and studios refuse to let their developers learn those enough to actually optimize it either.