Thanks to a recent recommendation in my weekend soulslike discussion post, I tried this tear to some success. Had a crack against the Scadutree Avatar and after a lot of frustrating attempts, and fucking third phase (???), I persevered. The flow of combat does remind me a lot of Lies of P that way and that makes me want to finally play the game to the end.
FF to Malenia. The parry is not really viable against her, is it? You can parry most her attacks, of special note is waterfowl dance, but her healing negates all the chip damage you might get in from guard counters. Am I missing something or is she just purposefully built this way?
Edit: Guess I came back home too late :D

Oh well, next time then


Yes, she’ll heal on this because it’s a special type of block, and she heals on blocked hits. You need to use a real parry, like you find on shields, etc., and that does reduce the number of parryable attacks (regular parry does not work against Waterfowl Dance, for example).
She is purposefully built to make you dodge (although I have seen a Youtube video of her being defeated with a tank build and no dodging, with the help of a Spirit Ash to get her pinned against the wall). The easiest way to avoid Waterfowl is to sprint directly away from her, which will work as long as she isn’t too close to you when she initiates the attack. It doesn’t look very heroic, but it’s about 100x easier than rolling, which has to be done in a very specific way to avoid the third flurry.
I’ll give it a try!