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Joined 2 years ago
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Cake day: June 16th, 2023

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  • I played one zoi through most of the idol career track. The career gameplay is very similar to Sims 4, in that you go to your work lot and try to perform all your work tasks before the end of the day. Similarly to Sims 4, I didn’t feel like there was a meaningful sense of progression in my skills and career. I went from having 0 in the career relevant skills like singing and dancing to having them maxed out in, IIRC, a little over an in-game week, in which time I didn’t perform in any idol shows because that didn’t seem to be implemented: work was always training, never performing. (It’s possible this has been updated since I played, which was in April, or that performing is hidden behind the very last level of the career track, which I don’t think I reached.) Like Sims, you never struggle to advance a skill or have any kind of challenge to overcome, you can improve at anything indefinitely by practicing alone. I started a romance with a coworker, but it wasn’t very interesting: it didn’t cause drama at work, it didn’t affect how my other coworkers thought of me (which was mostly “not at all”), and it wasn’t clear to me if the other zoi had any skills, interests or hobbies outside of work. Similarly to the Sims, I think we were at the point where I could have proposed after only one date, which mostly consisted of hanging out at the park. It seems like, similarly to Sims, the actual game mechanics are fairly basic and you need to invent a good deal of your own fun.

    I liked being able to customize items by importing textures. The AI texture generator isn’t any good, but the option to noodle around in GIMP and then put my texture on something in the game is neat. I also imported images to make custom posters for my zoi’s room. There is also an option to turn a photo of an object into a 3D model of a decoration to place in your house or wear as an accessory, which I had mixed results with but was at least novel.


  • Do the githzerai reject violence? They have a whole order of psionic warriors called the zerth. I got the impression they think violence should be used responsibly when it is necessary to defend the freedom of sapient beings against tyranny—they certainly don’t regret the rebellion against the illithids, for example.







  • I thought I knew which study this was talking about, and I was going to say “Yes, it’s to help with situations where surgical intervention is needed to put the bone back together” but I went and found the article I read and that one was a team of American and Korean scientists, so I actually don’t know about the Chinese one. I assume it’s the same idea, that it’s for use in surgical situations.

    The one I thought it was talking about was this one, which is a cool idea but still has some kinks to work out.



  • I always assumed the “gaslight everyone” thing was intentional—that the true power of the wild card was to always be able to play the role that will draw out the aspects of their confidantes’ personality that most strongly resonate with their Arcana. This is the power that makes the protagonists the most powerful Persona users, more important (edit: or maybe equally as important) than the ability to bond with any persona.


  • I’m almost positive that what actually happened is that the response the chef cut off included an instruction to mix the ingredients, but he cut it off before it could say that. I bet the LLM doesn’t get any feedback about whether or not the voice module got through the whole response, so it couldn’t account for him not having heard it. He probably could have gotten back on track by saying something like “I haven’t mixed the ingredients yet, let’s start over.”

    The ingredients list it was going through before he cut it off probably mentioned the pear too, which would have been a good time for him to say “We don’t have a pear, is there a sauce we can make using only the ingredients visible here?” but he was afraid of going off script.






  • There is a section in this video where he talks about game elements he thinks are “bullshit” and I don’t know if I agree about any of them. But I will also admit that playing NetHack at an early age, where

    You fall into a spiked pit! The spikes were poisoned! The poison was deadly! You have died. Do you want your possessions identified?

    was a completely normal and expected way to lose a run, may have warped my sense of what counts as a fair game mechanic. ^_^;;