Formerly /u/Zagorath on the alien site.

  • 225 Posts
  • 628 Comments
Joined 2 years ago
cake
Cake day: June 15th, 2023

help-circle







  • Anyone that is against heavy funding in public transport, tax on land/ reallocation for more density and education isn’t a capitalist they are just a cunt.

    Especially true since there’s a lot more potential for capitalism in trains than there is in roads—the latter of which is probably the biggest socialised cost in America.


  • Besides, if subgenre fans tend to stick to that subgenre and don’t bother too much with other things in the overall strategy genre, there is probably a good reason to keep them separate

    RTS fans certainly do tend to stick to RTS. In fact, RTS itself has a number of distinct subgenres and many people stick to just one. Star Craft players don’t often enjoy city builders like Northgard; Age of Empires players don’t often switch to Company of Heroes.

    I actually think it’s wrong to talk about “strategy games” as a genre. Maybe more of a supergenre, with genres like RTS, TBS, 4X, and MOBA sitting under that supergenre, and potentially having their own subgenres.

    For my own experience, I’ve recently started posting to [email protected] since lemm.ee is going away, and I’m migrating [email protected] to there. My interest is mostly only in games from the Age of Empires franchise, with the occasional glance at other parts of RTS.




  • The other option (my preferred option) is to have every line end with two spaces instead of no spaces, but a blank line between paragraphs. The difference is:

    Connections
    Puzzle #739
    🟦🟦🟦🟦
    🟩🟩🟩🟩
    🟪🟪🟪🟪
    🟨🟨🟨🟨

    That’s two spaces. This is the triple backtick method:

    Connections
    Puzzle #739
    🟦🟦🟦🟦
    🟩🟩🟩🟩
    🟪🟪🟪🟪
    🟨🟨🟨🟨
    

  • Connections
    Puzzle #739
    🟦🟦🟦🟦
    🟩🟩🟩🟩
    🟪🟪🟪🟪
    🟨🟨🟨🟨

    Skill 96/99
    Uniqueness 1 in 262

    Ahh! I can’t believe I didn’t get purple properly.

    Spoilers

    Had 3 of them together as “winter wear”, and then tossed “foil” in with them as a leftover

    And I do fencing. HEMA, these days, but I did modern fencing, primarily foil, for 6 years.


  • Happy cake day!

    I’d be happy for the Australian government to take them to task over this one. But I’m afraid you’ve fallen for Murdoch propaganda with the journalism thing.

    They weren’t “using our journalism”. They provide a direct benefit to the news organisations. It’s a mostly symbiotic relationship, with people going to Google and Facebook because it’s a good way to find news that interests them, and news organisations being funnelled traffic directly to them for free. But honestly, if money should be flowing in any direction, it’s to Google and Meta. The financial benefit for news organisations of the existing relationship is far greater for news organisations than it is for Google and Meta. People would still be Googling things and sharing on Facebook even if news didn’t make up part of that.

    Jeff Jarvis is a great thinker and communicator in this space, and he moderates a great discussion on the topic here. About 34 minutes into the video they hear from a QUT professor who is pretty scathing towards the NMBC.









  • even with literally using the threat of death forcing the character to work with the party, there is ALWAYS that one dipshit who wants to bitch and moan about how I’m “railroading them/preventing them from roleplaying their character” by doing so

    This is an out of character problem that should be addressed by talking to your players at session 0 (and at any other time it arises). The manner in which you create characters is irrelevant here because it’s an interpersonal issue, not a mechanical or narrative one.

    either you have been incredibly lucky with groups or have let Critical Roll give you rosey glasses about the role-play capabilities of the average player

    I don’t watch actual plays. Never have. Tried Critical Role for a few episodes and didn’t see the appeal. I don’t think it takes an awful lot of roleplay skill to accomplish. Because I’ve seen it work many times with very ordinary players. Ordinary, but participating in good faith, which is the bare minimum. If you don’t have good faith, you shouldn’t be playing.

    But it’s pretty clear from a lot of your tone and actions here that you are not participating in this conversation in good faith. Unless that changes, I’m out.


  • Sometimes assembling the group in session 0 is what’s right for the story, and sometimes it really, really isn’t. Think about how many movies literally have “Assembling the team” as almost their entire plot. The Avengers hangs two hours of non-stop action on “We need to put a party together.”

    Oh, that reminds me of a 4th way campaigns can start (in addition to the 3 I said in a different reply) that I’ve been in before and quite enjoyed—though wouldn’t want to be overused. The MCU method. Where each player individually gets a 1 session (maybe 2 at most) solo session introducing them and getting them to the right place to start the campaign.


  • it’s the same thing, effectively

    I strongly disagree. The first two are substantively the same, I agree. But the third is a wholly separate category. I see 3 basic categories we’re talking about here: you choose to work together at the start; you know each other already; you’re forced into working together by circumstances. The key difference between the 1st and the 3rd is that choice. “We have the same patron” is still a choice to work for that patron, and gives room for someone to say “nah, I’m not working with these people”. When the circumstances themselves directly force you to work together, there’s no ability to turn around and say “I’m going my own way”. Being kidnapped and having brain slugs put in your head is one way. Everyone arriving in the same town at the time the town is unexpectedly invaded is another one I’ve been in as a player.

    The other key thing about in media res is that you don’t have that “inevitable round of introductions that feels like that time at the start of school when everyone had to stand up to say their name and one interesting fact about them”. You’re thrown into doing things before there’s any chance for that. You get to know each other not beforehand, as in case 2, but as the adventure is going.

    To be clear, I’m pointing to BG3 as an example that I’ve only very recently (the last two–four weeks) started, and which serves as a good well-known example of something that demonstrates a good example of something I already know works well. It’s not a game that made me realise I completely new way of doing things. In media res will require players be cooperative enough to care to act, but it doesn’t require they trust each other or know each other immediately. It definitely doesn’t require pre-written specifically-designed characters.