The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 24 days agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square541linkfedilinkarrow-up1935arrow-down116
arrow-up1919arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 24 days agomessage-square541linkfedilink
minus-square0x0@lemmy.ziplinkfedilinkEnglisharrow-up7·23 days agoYup, that’s the thing with analogies… they don’t always fit.
Yup, that’s the thing with analogies… they don’t always fit.