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Cyberpunk 2077.
It’s one thing to read a cyberpunk novel or watch a cyberpunk movie and “get” the moral of the story, which is usually “misuse of technology is bad”.
But it’s another thing to actually spend time in that world; to feel the effects of corporate corruption on your community, to experience the addiction to mind- and body-altering technologies, to watch loved ones - who you’ve spent hours looking directly in the eye and having conversations with - have their lives taken from them unfairly so that the richest person in the world can get 0.0001% richer.
I’d always been wary of techno-corpo bullshit. But that game instilled an all-new level of hatred in me; a hatred toward billionaires and megacorporations, toward oligarchs and aristocrats, toward those with the resources to change things for the better but too apathetic to stick their necks out.
Johnny Silverhand was right.
The first time I played through it, it didn’t really sink in. When I got to the ending where
Spoiler
You you give up Songbird in exchange for your cure and you find that they are able to heal you only by removing your cybernetics
I booted the game back up the next day, but just couldn’t bring myself to continue with my character. It felt like I finally got them out of that world. I didn’t pick it back up again for another month and started with a fresh character because of how hard it sunk in.
Silksong
Your mind has been corrupted !
Whoops. Been a minute since I played lol
That shit is straight Art. Top 3 personally.
And the other 2?
Honestly, I don’t think it hit me the same way, and I wish it did. I already went into it agreeing with everything you said from our real world. It’s still a great game and I enjoyed it, but it didn’t change my view on anything because it’s just a heightened version of our real world. If you were paying attention to our world then CP2077 mostly wouldn’t change your opinion. Hell, if anything it’s a nicer view of our future than I have based on our current path. There’s almost more social mobility in that game than there is in real life America currently.
That is to say, Johnny not only was right, but is right.
Yeah, I first finished with the ending where >!I’m gliding to somewhere beautiful with the woman I love. !<
Right after that, I did the one where >!I sign myself off to the corpo, so my physical body is about to be destroyed, and I just walk there as a cow to a butcher. !<
That hit hard. Especially listening to the same messages from different people: “haven’t heard of you, I hope you are in a good place!” I was depressed for a couple days since, until I did a third ending where >!I give a kid my guitar. !<
This is what I call “choices matter”! Many endings, which have their own missions that lead to some actual changes and bend the narrative, not just several pre-made cutscenes.What I especially love about the endings is that there isn’t any “good” ending in the game. Some are worse than others, but there’s never a net positive for V. No matter what, there is a human cost to victory. Night City would never allow some lowly merc to have a happy ending. Arguably, the “third option” can be seen as the “best” ending, as it costs the fewest amount of lives. But holy shit, the voicemails you get in that ending are heartbreaking.
Also, I think this is just an Mbin issue, but the spoiler tags don’t work if there’s a space before the closing tag.
I think “the sun” variation where you take Rogue with you is the best ending. It’s still sad, but you do get to realize your dreams and do crazy awesome merc shit in the Path of Glory epilogue.
For me the best and canonical ending is the secret ending and letting Johnny take the body. Mostly because I tend to play a solo tank build and that building is a joke even on very hard. Also because johnny is V’s bro by the end so i give him the body. Makes no sense to just waste some preem 'ganic material like that by letting V just die.
For me that was the first ending I got, Rogue’s path followed by the Sun. I felt like absolute shit afterwards personally. I took Johnny’s offer because I was appealed by the idea of redemption, but instead he dragged Rogue down with him one last time. And then in Path Of Glory V had learned nothing, discarded all the character growth and ignored every lesson to instead let Night City consume her like it does everyone else that fails to realize it’s a festering swamp you must leave behind at all costs. That’s why the two endings that have a positive undertone - The Star and Temperance - involve the main character leaving Night City behind.
Yeah, they’ve all got serious drawbacks at best. The most terrible ending is the Phantom Liberty one where you take Reed’s help, imo. You literally squeak out with nothing more than your life, and you’re a shell of your former self.
I think Temperance was the first ending I got, but I’ve played it so many times it’s hard to remember now, haha.
The Tower is bad, but The Devil may be worse. Once you know what Yorinobu is up to, the one ending where he’s stopped before he can pull it off is pretty bad.
Spoiler tags aren’t working for me either, I don’t think they’re correct for Lemmy markdown. It should look like this:
::: spoiler Spoiler Title
Spoiler text body goes here
:::
And hopefully work like:
Spoiler Title
Spoiler text body goes here
Anyway for Cyberpunk endings I agree, and happy endings don’t really go with the setting. Personally the one I felt best about was doing the “Don’t Fear The Reaper” secret ending path into the Temperance ending, for me that was an awesome and fitting resolution. But I had grown quite close with Johnny over my playthrough. Caveat that I haven’t finished the DLC yet and I know it adds endings, so maybe I’ll like one of those better.
in Lemmy Sync they work
That formatting is what Reddit uses and Sync still has the code to process it.
it’s not apathy though. their greed is directly and indirectly responsible for this. fixing things would mean they would be poorer.
it’s even more angering.
That’s exactly why I think the game has value despite being a mediocre experience as a game. Adam Something did a video recently on how terrible it is, and while he’s not strictly wrong, he missed a deeper point. Yes, the traffic modeling is terrible. It’s terrible in many of the same ways that real traffic is terrible. That doesn’t make for a good game, but it does make a different point.
Also, if you want to ride motorcycles, that game is worth a play for traveling around on one. Not because the physics of the game motorcycles are good–they’re shit–but because it can teach you how to learn to avoid target fixation. Car pulls out in front of you and your eyes will naturally focus on the car. Then you will just as naturally hit the car. If you learn to dart your eyes to the side, you will tend to miss it. Very valuable skill for actual riding. They accidentally made a target fixation trainer.
mediocre experience as a game
Wtf
That used to be a more popular sentiment but somehow CDPR manages to get a bunch of goodwill and the ‘labor of love’ award after… fixing all the bugs that still existed in their botched releae.
I have to agree with Frezik too. At least for me, the graphics and storyline are top notch but the gameplay and other mechanics are pretty average. And the open world is stunning to traverse but you realize if you explore a bit more deeply that it’s pretty dead and there’s not much to discover.
I literally had to delete an account because I made a comment on reddit before I left about how I didn’t think cyberpunk has ever really lived up to the hype despite what people say about it now.
Mile wide, inch deep
Outer Wilds. A game that genuinely made me reflect on my place in the universe.
I truly think it’s the best game ever made.
I bought and learned to play guitar (poorly), just so I could play that song (poorly).
I learned a little piano to play the <redacted> theme.
Man I really wanted to like this game but I found the goddamn mazes on the sand planet too frustrating. Stumble around, get lost, the window closes, die, respawn and start completely over.
Panic gets the best of most players. If you take time and patience to observe the patterns, you realize it is all very logical and well structured. Super predictable and the designers created clear paths that become obvious once you get it. Also, part of the message of the game is that you cannot and actually are not required to be everywhere or do everything. You can finish the game in a single loop right from start. But that’s not what the game is about.
Thank you. I found the time limit really frustrating as I like to take my time with things and could never really get anywhere because I kept dying before I could make any progress.
The controls will not click with my head. 6 times I’ve picked up this game and tried for several hours a piece
Are you using a gamepad? I couldn’t get it on PC until I plugged in my my controller.
A truly phenomenal game. I’m so curious what that team will do next.
The DLC ending is one of the saddest I have seen in any game.
Just finished the DLC last night and got all the achievements. I started some new mods for it too because I don’t want it to be over.
dark souls 1. wife passed in that year and i just rolled through it completely distracting myself from reality and it helped a ton.
rolled
Accurate
hug
RDR2
YES.
Arthur Morgan was an incredible character. RDR2’s story is a masterpiece.
Hell I still choke up when I listen to the song Unshaken, even though that wasn’t quite at the point of the ending, they still got me emotional after that whole big part of the story.
I still have friends who haven’t beaten that game, and I feel like they’ve missed out on one of the most interesting characters developed in gaming recently. I’ve only ever been able to do the “good Arthur” playthrough though, so if most people played like how they play GTA, they might never get to know Arthur’s REDEMPTION.
So damn good.
YEAH! I have two friends who are very slowly going through the first few chapters, and I have to hood myself back from overwhelming them with encouragement because I don’t want to annoy them away from continuing it, hahaha
Recently beat Portal (first one), for the first time. Please play if you haven’t!!!
Portal 1 and 2 are both phenomenal. But my feeling at the end was less “Wow that changed my life” and more like “damn it’s over, I wish there was another game like that out there”
If you check steam, there’s 2 or 3 portal games outside the legit 2 that are super fun. One valve even approved as canon IIRC. One of them you go back and forth in time with a third portal type. One of them is even multiplayer.
Any names for those games/mods?
Portal Stories: Mel
Portal revolution, and portal reloaded
I believe revolution is the one valve approved as canon, but you’ll have to check that if you care.
Reloaded has the time travel, and multiplayer.
I made the mistake of trying to go back and play Portal 2 during the pandemic, and the themes of isolation, neglect, abuse and gaslighting just weren’t as funny in 2019.
tbh it’s better this way.
Why?
Because nobody could ruin the story on the 3rd attempt.
BUT asssuming they could make the 3rd installment a prefect fit to round it up: Gimme
For me the second was more emotionally important. That small bit of opera when you get on the lift still can move me to tears.
Bastion made me feel like that. I couldn’t stop thinking about it for days.
Hell yeah Bastion. All Supergiant games really.
Oh yeah, that was a really interesting choice. You had to actually sacrifice something tangible to you as a player to get the “good ending” i really had to think over that one for a while
Kerbal Space Program changed how I understand space flight.
Factorio changed how I approach programming
Modding original Doom and GTA vice city taught me 2d and 3d graphics as well as hacking and programming.
I’m afraid to play Factorio. I can’t afford to sacrifice the amount of productivity that I suspect I would lose.
You won’t lose productivity, you will merely divert it into the factory, who will use its full efficiency for growth
It is one of the most addictive games I’ve played, and yet, I have learned more from it than almost any other.
Programming has been a core part of my career for about 20 years, and I can’t think of any other time I’ve had such leaps forward as I did in the first few months playing factory.
It really is a great visual representation of large scale systems management.
That said, it can be one hell of a time suck.
KSP really is top tier Edutainment. I finally understood, why we don’t shoot all garbage into the sun 😅. Turns out, rocket science really is some rocket science
KSP definitely. I was literally doing astrophysics at uni when I started playing. It got me a much better sense for orbital mechanics and trajectories than any class ever did.
The Last of Us
It was 2013 and Zombie hype was peak. All my roommates gathered around the TV to watch me play a level each night. We would discuss what happened and our theories in between each play session. When those credits rolled we kept talking about it for weeks. Unforgettable.
I’ll add The Last of Us Part 2. That was a story about how far you’re willing to go for vengeance. About the only time you see that is in westerns!
That’s such a special memory!
Clair obscur had me feeling like this at the end of every Act.
Life is Strange - at multiple parts in fairness, but the ending in particular.
I chose the Bay ending and I still can’t listen to Spanish Sahara without feeling like I’ve been booted in the balls. Masterful.
I chose the bay ending also. I remember sitting there watching the final cutscene feeling utterly defeated. I didn’t beat the game, it beat me.
Same… Just totally crushed me. Also chose bay when I first played this game last year. Now life’s sad again, so I’m replaying this gem, this time I’ll take a look on bae ending.
Well, this game is apparently becoming my “comfort game” for replaying when I wanna escape from stress, a more recent addition to Dragon Age Origins and Persona 3
I chose to save Chloe because fuck that corrupt ass town.
Spec Ops: The Line. Probably kinda dated now but there were multiple moments in that game where I had to cool down after some heavy shit happens.
Do you feel like a hero yet?
I really want to play this game. I haven’t found a copy of it anywhere. I can’t believe it was pulled down online due to licensing 🙄
Really? I would think the lagoon of buccaneers would have it.
The pacifist route on Undertale is refreshingly wholesome and you just don’t get that with many videos games.
Also, I loved Hi-fi Rush’s music-based combat and fun characters.
I loved the world-building in Transistor. It felt like a more fleshed-out and artistic Tron setting.
Night In The Woods. If you haven’t played it, I’d recommend it. The characters are so well written, and some of the things they touch on hit me on a very, very personal level. And the music complements it all perfectly. It manages to have silly moments and serious moments with the same characters that all manage to fit and mesh together so well, and their relationships and lives all feel real and evolving throughout the story.
Watched JackSepticEye a lonnng time ago play this game. It’s a really well done story! I should see if it’s on the Steam Sale since I have my own gaming rig now.
Absolutely get it! It’s such a joy to explore through on your own. It’s available on every platform too.
The dreams/nightmares could use a “skip” button, as other than the very first, they serve no purpose whatsoever.
Other than that, my headcanon is that Mae gets back together with Bea over Gregg, the latter has his boyfriend and Bea really needs a friend.
Damn, I didn’t think this one would be on here, but that’s my choice too. Super relatable story if you live in a small town.