This game is fuckin HARD. I’m about 10 hrs in and spent the last hour or so getting my ass kicked by an ambush room full of basic enemies
This game is fuckin HARD. I’m about 10 hrs in and spent the last hour or so getting my ass kicked by an ambush room full of basic enemies
I’m probably a decent bit further than you, and this definitely isn’t as hard as late-game Hollow Knight (like the optional stuff like Coliseum 3, not even getting into the pantheon business), but it’s incomparably harder than the corresponding point in Hollow Knight. Honestly, some of the ambush rooms are way harder to me than basically any of the bosses, except for one boss that basically got negated(?) due to a glitch(?). The ambush room on what appears to be the far east side of Greymoor [it might go further but I can’t reach it] shattered my soul and even though I think I’ve beaten every boss in Act 1 except for the last two (and whatever’s behind the simple lock in the Docks). In the Greymoor ambush room in particular, the bigger enemies are deliberately designed to move in a really irregular fashion and when there are multiple different kinds of big enemies moving in individual irregular fashions while lunging, poking, and throwing fanning projectiles, I just can’t process it.
I’m really wondering what the scale of the game is, because I haven’t gotten an “Act II” yet and, given what I’ve seen so far, that’s kind of strange, but I think it probably constitutes a moderate spoiler.
Edit: I think the soundtrack is like 1/5th as good as Hollow Knight’s, even if the sound design is really impressive, as another user noted.
I haven’t really heard anything in the soundtrack to grab my attention. Nothing like the mantis lords fight or any if the cool leitmotif in the original. The st is very subdued
Part of the difficulty is skill issue, but i beat colo 3 and got a platinum in sekiro so I’m no stranger to stupid hard games
Ambush rooms totally get me mind flooded way more than hollow Knight. I think hornet is just bigger and the enemies are quicker and less predictable
Yeah, some enemies are more erratic, most have a wider number of moves, and a few are both.
There are some bangers in the OST, I think I’m a fair bit past you at this point and just had easily my favorite boss and boss theme thus far.
oof those ambush rooms
I was at one just outside the Marrow and I kept getting to the stage where there’s a Skarr Stalker and a Spear Skarr and could not get past it, if there’s another set of enemies after those two I’ll be crushed lol. I eventually gave up after looping at it more than I did for anything in my recent Hollow Knight playthrough, and found a different path to progress down for now.
I think you mean just outside of the Docks, on Hunter’s March. That’s the other one I’m suck on, and I’m pretty sure there’s another wave after that. For what it’s worth, I’ve completed like 5 ambush rooms that are available later than that one and all of those were much easier (the Greymoor one not withstanding), so you aren’t looking at as steep of a difficulty curve as it may seem, overall.