• popcar2@programming.dev
    link
    fedilink
    English
    arrow-up
    31
    ·
    21 hours ago

    That’s… Kind of insane! I’ve been following Bitcraft every now since it got announced but I never expected them to go to this direction. The blog post makes sense but I’m curious what license they’re going to use. It could be a legal minefield to try and stop people from stealing the game, re-branding it, then profiting off of it.

    It’ll be really curious to see how this plays out because there isn’t really any major games that went open source, much less one that’s going to be actively monetized like Bitcraft.

    Our focus will be on a smooth and successful Early Access launch on Steam, which is our highest priority. Only once we are happy with the state of the game will we start the process of open sourcing BitCraft.

    Anyway, it sounds like open-sourcing the game might take a while. I hope early access works out for them.

    • 3DMVR@lemm.ee
      link
      fedilink
      English
      arrow-up
      1
      ·
      4 hours ago

      Asset flips aren’t as straightforward and easy as ppl claim, but yeah will be a thing prob a non issue like red eclipses crypto clones