• EightBitBlood@lemmy.world
    link
    fedilink
    English
    arrow-up
    10
    ·
    20 hours ago

    Thanks! 🙂 Appreciate you confirming that. We actually changed the price of our latest game to $10 (from $20) because we launched last December and got buried by AAA selling for $15.

    Almost every dev team we talked to this year felt the same about the $20 price. That is, it’s much better to go out at $15 or $10 as a LOT of people see indie games at that price as better than modern AAA. (All while still holding out for classic AAA that go on sale for $20.)

    And that being said, I’m totally cool with losing a sale to MGSV or Witcher 3 😁 Just wish the $20 space wasn’t getting so crowded. It’s making it rough for the smaller teams to compete at that price too now.

    • Wahots@pawb.social
      link
      fedilink
      English
      arrow-up
      2
      ·
      12 hours ago

      Honestly, if an indie game is promising, I’ll gladly pay full price. Pacific Drive, The Forest, and Inscryption (small sale) were all games that I picked up because of interesting trailers, premises, and very positive reviews :)