Forefront features two gameplay modes for 16v16 matches, dividing each team into squads of four. The factions in the game are said to be a country’s military pitted against a private military group called Orpiment Renewable Energy (O.R.E.), hired to protect different mining sites against takeover.

One mode is ‘Rush’, where you attack two sites and move onto the next two if you successfully destroy them. Dessaux describes this as “very linear and less vehicle focused,” while ‘Conquest’ goes heavier on vehicles with less focus on walking around and shooting. With gunplay, Dessaux describes Breachers as being “more arcade-like” for better focus on the action by comparison. Forefront features more realistic reloading while also offering an option for automatic reloading, though the latter is “a bit slower than somebody who’s really trained into realistically reloading their gun.” The aim is to equal out any potential competitive advantages.

The studio can’t commit to PlayStation VR2 release yet, but they are looking at the idea. Dessaux explained that the Breachers PS VR2 port was “quite time-consuming” and faced delays before launching in December 2023. If such a port does happen for Forefront, it’ll be post-launch.

Forefront arrives in early access “at the end of 2025” on the Meta Quest platform, SteamVR, and Pico, while a full release window is unconfirmed. Playtest sessions will begin this summer, and more details will be shared nearer then via the studio’s official Discord server.